![]() ![]() Your overall goal is to advance the front line to your enemy’s HQ points across the map. When you’ve got the basics under control and you know – roughly – what you’re doing, Hell Let Loose rewards you with one of the best WW2 experiences available in gaming. Some matches are fun, most are frustrating, clunky, unorganized and unfulfilling.Hell Let Loose. If you like games that get progressively less demanding and continually invite younger and dumber players who have zero intentions of working together but have momma's money, then HLL is for you. They used to listen to the community, but now they only see $$ and don't give a damn about anything else. HLL is coming out on consoles sometime in the near future and it is painfully obvious that the kickstarters and everyone who helped build the community are being pushed aside so the devs can market toward the console crowd, and they never even came through on the promises they made early on. All of the weapons and classes have been nerfed so that combat just feels weak and unfulfilling now. Instead of optimizing it, the developers just release new content and now paid DLC's. The game runs like hot garbage, and has for 2 years. In the last few updates, it has taken a noticeable turn away from realism and the focus now seems to be on profit only. I used to love this game for it's hardcore realism and unforgiving combat. I bought this game the day after it came to early access in 2019 and have logged almost 1400 hours to date. I will stop playing this for the time being - I am happy to return if things improve, but given the current situation I have little hope that will ever happen. My feeling is that the investors (at least 30% of the board members of T17 are big investment groups like Blackrock, Lloyds etc) have now decided to milk the game, turn it into a more arcade product and spam paid DLCs. It's an incredibly amateurish and demeaning attitude toward us players. They seem to not have tested it at all (or they did and deemed it "good enough"). They had the audacity to increase the game's price by 5 USD or GBPīottom line - Team17 has pushed a very low quality update. There has been NO PLAYTEST SERVER for this update, unlike the previous ones They introduced a "bug" (or feature?) where you can no longer keep the map open while giving up or performing other actions The XP system is heavily bugged now it's unclear whether it's intentional or not, but XP gain is reduced by 80 pct Panthers, Cromwells and Fireflies never set foot in North Africa, yet the game has all those tanks in El Alamein Somehow, the new British tanks list the Firefly as a "Heavy" tank, while in reality it's just an upgunned regular Sherman None of the British infantry have hair (neither head nor facial). The British loadouts are outright ridiculous, for some wild reason they chose weapons that had seen little to no combat usage (P14, Lanchester, Jungle carbine) as standard loadouts when there were plenty of obvious choices (Thompsons, hello?) The new prone mechanic, while being smoother and better in some ways, allows for constant dolphin diving (like old battlefield games) without any stamina limitation There's a very frequent bug about the panting sound produced when sprinting it's no longer properly synchronized with the new run speed, so it starts clipping once you run for a little while (extremely easy to reproduce) There is no stamina system or proper physics to make the movement credible at all ![]() It's also a lot harder to shoot players at a distance now. This has a huge effect on the game mechanics (garrison / op meta, ease of countering tanks, recon effectivness etc etc). They increased infantry runspeed by 15% without even mentioning that in the patch notes. Not a single one of the few buildings in Driel can be entered. It's also possible to choose winter camo in El Alamein Neither the Germans nor the British have desert uniforms, they just stroll around in heavy winter coats. The British infantry only has 1 uniform Hilariously, they even got the dates on the maps wrong on the loading screens - El Alamein 1944 and Driel 1942. The 2 new maps released, Driel and El Alamein, have constant stuttering for most players ![]() They have recently pushed Update 14 which has sparked a lot of controversy for its low quality. Unfortunately, Team17 has taken over the development of the game from the original developer (Black Matter). While it wasn't super historically accurate, it's generally been credible enough, so that maps, weapons, uniforms etc looked somewhat realistic and generally appropriate. I LOVED this game, it was a great middleground between simulator (e.g. I've played this game for 260 hours since I started playing it 3 months ago. I would have given a 8-9 before Update 14, but now things are very different with Team17 handling all development. ![]()
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